//++++++++++++++++++++++++++++++++++++
// QuantV 3.0.0 shader
// Original code by Rockstar Games
//++++++++++++++++++++++++++++++++++++
vs_4_0
dcl_constantbuffer cb1[16], immediateIndexed
dcl_constantbuffer cb3[53], immediateIndexed
dcl_constantbuffer cb12[18], immediateIndexed
dcl_input v0.xyz
dcl_output_siv o0.xyzw, position
dcl_output o1.xyz
dcl_output o2.xyzw
dcl_output o3.xyz
dcl_output o4.xyz
dcl_temps 5
mul r0.xyz, cb12[1].yzxy, cb12[2].zxyz
mad r0.xyz, cb12[2].yzxy, cb12[1].zxyz, -r0.xyzx
dp2 r0.w, v0.xyxx, v0.xyxx
rsq r0.w, r0.w
mul r1.xy, r0.wwww, v0.xyxx
ge r0.w, l(9.999000e-001), |v0.z|
and r1.xy, r1.xyxx, r0.wwww
mul r0.xyz, r0.xyzx, r1.yyyy
mad r0.xyz, cb12[2].xyzx, r1.xxxx, r0.xyzx
add r0.w, -cb12[5].x, l(1.000000e+000)
add r1.xyzw, v0.zxyz, l(1.000000e+000, -0.000000e+000, -0.000000e+000, -1.000000e+000)
mul r1.x, r1.x, r1.x
lt r1.yzw, |r1.yyzw|, l(0.000000e+000, 1.000000e-004, 1.000000e-004, 1.000000e-004)
mad r0.w, -r1.x, r0.w, l(1.000000e+000)
mad r1.x, -r0.w, r0.w, l(1.000000e+000)
mul r2.xyz, r0.wwww, cb12[1].xyzx
min r0.w, |r1.x|, l(1.000000e+000)
sqrt r0.w, r0.w
mul r3.xyz, r0.wwww, r0.xyzx
add r0.w, -v0.z, l(1.000000e+000)
mul r4.xy, r0.wwww, cb12[5].xyxx
mul r0.xyz, r0.xyzx, r4.yyyy
mul r4.xyz, r4.xxxx, cb12[1].xyzx
ge r0.w, l(0.000000e+000), v0.z
movc r0.xyz, r0.wwww, r3.xyzx, r0.xyzx
movc r2.xyz, r0.wwww, r2.xyzx, r4.xyzx
add r0.xyz, r0.xyzx, r2.xyzx
mad r0.xyz, r0.xyzx, cb12[4].yyyy, cb12[0].xyzx
mul r2.xyzw, r0.yyyy, cb1[9].xyzw
mad r2.xyzw, r0.xxxx, cb1[8].xyzw, r2.xyzw
mad r2.xyzw, r0.zzzz, cb1[10].xyzw, r2.xyzw
add r2.xyzw, r2.xyzw, cb1[11].xyzw
mov o0.xyzw, r2.xyzw
mov o1.xyz, r0.xyzx
add r0.xyz, r0.xyzx, -cb1[15].xyzx
add r3.x, r2.w, r2.x
add r3.y, -r2.y, r2.w
mov o2.w, r2.w
mul o2.xy, r3.xyxx, l(5.000000e-001, 5.000000e-001, 0.000000e+000, 0.000000e+000)
and r0.w, r1.z, r1.y
and r0.w, r1.w, r0.w
dp3 r1.x, r0.xyzx, cb12[1].xyzx
add r1.yzw, cb1[15].xxyz, -cb12[0].xxyz
dp3 r2.x, r1.yzwy, r0.xyzx
mul r2.y, cb12[5].x, cb12[5].x
mul r2.z, r2.x, r2.y
dp3 r2.w, r1.yzwy, cb12[1].xyzx
mad r2.z, r1.x, r2.w, -r2.z
dp3 r3.x, r0.xyzx, r0.xyzx
mul r3.y, r2.y, r3.x
mad r1.x, r1.x, r1.x, -r3.y
dp3 r3.y, r1.yzwy, r1.yzwy
mul r2.y, r2.y, r3.y
mad r3.y, -cb12[4].y, cb12[4].y, r3.y
mul r3.y, r3.x, r3.y
mad r3.y, r2.x, r2.x, -r3.y
sqrt r3.y, |r3.y|
add r3.y, -r2.x, -r3.y
min r2.x, r2.x, l(0.000000e+000)
div r2.x, r2.x, r3.x
mad r1.yzw, -r0.xxyz, r2.xxxx, r1.yyzw
dp3 r1.y, r1.yzwy, r1.yzwy
div r1.z, r3.y, r3.x
sqrt r1.w, r3.x
mad r2.x, r2.w, r2.w, -r2.y
lt r2.y, r2.w, l(0.000000e+000)
mul r2.w, r1.x, r2.x
lt r2.x, r2.x, l(0.000000e+000)
or r2.x, r2.y, r2.x
mad r2.y, r2.z, r2.z, -r2.w
sqrt r2.y, |r2.y|
add r2.y, -r2.y, r2.z
div r1.x, r2.y, -r1.x
movc r0.w, r0.w, l(0.990000), r1.x
and r0.w, r0.w, r2.x
max_sat r2.x, r0.w, r1.z
lt r0.w, l(0.000000e+000), r1.w
div r1.xzw, r0.xxyz, r1.wwww
and r1.xzw, r0.wwww, r1.xxzw
mov r2.y, l(1.000000)
and r2.xy, r0.wwww, r2.xyxx
mad r3.xyz, r0.xyzx, r2.xxxx, cb1[15].xyzx
mad r0.xyz, r0.xyzx, r2.yyyy, cb1[15].xyzx
mov o3.xy, r2.xyxx
add r2.xyz, -r3.xyzx, r0.xyzx
dp3 r2.x, r2.xyzx, r2.xyzx
sqrt r2.x, r2.x
mul r2.y, r2.x, l(5.000000e-003)
max r2.x, r2.x, l(1.000000e+000)
mad r3.xyz, r1.xzwx, r2.yyyy, r3.xyzx
mad r4.xyz, -r1.xzwx, r2.yyyy, r0.xyzx
add r0.xyz, r3.xyzx, -cb1[15].xyzx
dp3 r0.x, r0.xyzx, r0.xyzx
sqrt r0.x, r0.x
add r0.y, r0.x, -cb3[50].x
max r0.y, r0.y, l(0.000000e+000)
div r0.x, r0.y, r0.x
mul r0.x, r0.x, r0.z
mul r0.z, r0.x, cb3[52].z
lt r0.x, l(1.000000e-002), |r0.x|
mul r1.x, r0.z, l(-1.442695e+000)
exp r1.x, r1.x
add r1.x, -r1.x, l(1.000000e+000)
div r0.z, r1.x, r0.z
movc r0.x, r0.x, r0.z, l(1.000000)
mul r0.z, r0.y, cb3[51].w
add r0.y, r0.y, -cb3[52].x
max r0.y, r0.y, l(0.000000e+000)
mul r0.y, r0.y, cb3[51].x
mul r0.y, r0.y, l(1.442695e+000)
exp r0.y, r0.y
mul r0.x, r0.x, r0.z
min r0.x, r0.x, l(1.000000e+000)
mul r0.x, r0.x, l(1.442695e+000)
exp r0.x, r0.x
min r0.x, r0.x, l(1.000000e+000)
add r0.xy, -r0.xyxx, l(1.000000e+000, 1.000000e+000, 0.000000e+000, 0.000000e+000)
mad r0.z, -r0.x, cb3[52].y, l(1.000000e+000)
mul r0.x, r0.x, cb3[52].y
mul r0.z, r0.z, cb3[51].y
mad_sat r0.x, r0.z, r0.y, r0.x
add r0.x, -r0.x, l(1.000000e+000)
mul r0.y, cb12[3].w, cb12[14].x
mul r0.y, r2.x, r0.y
mul o2.z, r0.x, r0.y
mov r4.w, l(1.000000)
mov r2.xyz, cb1[14].xyzx
mov r2.w, cb1[7].z
dp4 r0.x, r4.xyzw, r2.xyzw
div r0.y, cb12[17].z, cb12[17].w
add o3.z, -r0.y, -r0.x
mul r0.x, cb12[4].y, cb12[4].y
div r0.x, r1.y, r0.x
add r0.x, -r0.x, l(1.000000e+000)
mul r0.x, r0.x, r0.x
add r0.y, -cb12[15].w, l(1.000000e+000)
mad r0.y, r0.y, r0.x, cb12[15].w
div r0.x, r0.x, r0.y
add r1.xyz, cb12[3].xyzx, -cb12[15].xyzx
lt r4.x, cb12[15].y, cb12[15].x
mul r4.y, cb12[15].y, l(2.865200e+000)
lt r4.y, cb12[15].x, r4.y
and r4.x, r4.y, r4.x
mul r4.y, cb12[15].z, l(2.959100e+000)
lt r4.y, r4.y, cb12[15].y
and r4.x, r4.y, r4.x
movc r4.xyz, r4.xxxx, cb12[15].yyyy, cb12[15].xyzx
mad r0.xyz, r0.xxxx, r1.xyzx, r4.xyzx
and o4.xyz, r0.xyzx, r0.wwww
ret